Sensing Places is an technologically advanced architecture and design firm that designs interactive narrative spaces, body-driven information spaces, and interactive art installations.
These spaces are orchestrated such that people's presence and movement drives the presentation of digital media projected on large screens or streamed to portable devices, such as phones and PDAs.
Sensing Places is unique for its expertise in the most advanced technologies for real time sensing that analyzes the public's behavior, and for and state of the art dedicated authoring techniques for sensor-driven multimedia.
It is a spin-off from the prestigeous Massachussetts Institute of Technology where its founder and director Flavia Sparacino, PhD, conducted research in real time body tracking and interactive cinema for about ten years.
Sensing Places' competences range from hard core engineering, mathematical modeling, and software authoring for sensing and interactivity, to space design, content design, 3-D animation, film, photography, holography, multimedia and web authoring. Its team include about twenty collaborators with strong committment and experience.
Our typical clients are museums, theaters, shops, hotels, restaurants, schools, large corporations, and theme parks. Among our past clients are the La Scala Opera theater in Milan (Puccini e la Scena, 2003), the National Library of Medicine (Changing the Face of Medicine, 2002), Telecom Italia (the Future Center Museum in Venice, 2002), SFMOMA (Points of Departure, 2001) and MOMA (the Unprivate House, 1999).
NEWS
- February 2004. Sensing Places is the first finalist for the competition for Digital Exhibitions at the Olympia museum in Olympia, Greece. Our team includes IBM Greece, IBM Chicago, and several other highly qualified and competitive partners !
- March 2004. We are now working in Galicia, Spain. We are currently defining interactive installations in La Coruna, Santiago, Lugo.
- April 2004. Flavia Sparacino, our company's head, gives the opening lecture at the First International Workshop on Natural Interaction, held in Florence, Italy
- June 2004. Flavia Sparacino, our company's head, gives a talk at Gehry Technologies !
- June 2004. Flavia Sparacino, our company's head, speaks at the SIGGRAPH panel on Art and Technology.
- June 2004. Our interactive performance work gets a full outstanding review in the online journal Digital Performance.
- September 2004. Our interactive Puccini exhibit is featured at ICHIM 2004.
- October 2004. Our interactive Puccini exhibit is featured at ACM Multimedia 2004.
OUR TEAM
Our team includes software programmers, talented graphic designers, video artists, 3d modelers and animators. We are currently expanding and including new people. You will read more about our team here soon.

